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June 2021

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In 2005, the company MiST Land, known for the “History of Wars”, “Access Code: PARADISE” and “Alpha”, announced a strategic game Warfare. It was planned that this would be a deep, very serious and complex work about the war in the Middle East. But ruthless time ordered otherwise. The aforementioned MiST Land was somehow imperceptibly absorbed by GFI, and the grandiose intention of “the most ambitious strategy” faced a harsh reality. In the form of…